Jacolby Satterwhite (b. 1986) is celebrated for a conceptual practice addressing crucial themes of labor, consumption, sex and fantasy through immersive installation, virtual reality and digital media. He uses a range of software to produce intricately detailed animations and live action film of real and imagined worlds populated by the avatars of artists and friends.
Each of the worlds composed in the present works speak to what Satterwhite considers the new American rituals: sex, drugs, money and sports.
“Winner Room” concentrates on football and its intense physical demand, pairing a digital world with live action footage. Athletically-built figures wear helmets on a field flanked by sofas under multiplied flat screens mimicking game days at bars. These screens play documentations of an early performance by the artist where he attempts to pull a heavy football-shaped container filled with glitter over a 12-foot wall.
“Room for Desmoiselles” is bathed in a purple light, the color of royalty, and repeatedly stars Picasso’s desmoiselles d'Avignon as avatars. The stage set— complete with spotlights, underground spaces of seduction, sex toys and self-care objects— is housed in a towering room of cyberspace reminiscent of retro video games.